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Macao, the mysterious harbor city on the south coast of China, is the Portuguese trading center in the far east at the end of the 17th century. The players take on the roles of the energetic adventurers who sought their fortunes in Macao. Whether as captain or governor, as craftsman or scholar, numerous exciting functions are offered the players. Who will use his various possible actions the wisest? Who will have the best plan and can acquire the most prestige by the end of the game?
Players: 2 - 4 Age: 12 and up Playing time: 60 -100 minutes Designer: Stefan Feld Publisher: Rio Grande Games
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Here a salami pizza, there a Bombastica. Hey, who stole the cheese! As Pizza makers, the players put ingredients on the table. From time to time a player may place an order on the table, thinking the needed ingredients are available. If they are, the pizza is made, if not -- disappointment. Thoughtful tactics, a pinch of luck and a pound of memory can bring victory! Mamma Mia is an easy, but unusual card game, which whets the appetite!
Players: 2 - 5 Age: 10 and up Playing time: 30 - 40 minutes Designer: Uwe Rosenberg Publisher: Rio Grande Games
Come into the world of traders and caravan drivers! Your adventure will lead you to the premier hubs of trade in Asia, where lucrative deals await you. The first to arrive earns the most gold. Clever tactics and planning help get you to the head of the caravan for success.
Players: 2 - 5 Age: 10 and up Playing time: 30 - 45 minutes Designer: Reiner Knizia Publisher: Rio Grande Games
Players: 3 - 5 Age: 12 and up Playing time: 120 - 180 minutes Designer: Serge Laget Publisher: Asmodee / Eurogames
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Players: 3 - 6 Age: 12 and up Playing time: 120 or more minutes Designer: Serge Laget Publisher: Asmodee / EuroGames
Players: 2 - 4 Age: 12 and up Playing time: 90 or more minutes Designer: Marco Maggi, Francesco Nepitello Publisher: Fantasy Flight Games
Players: 2 - 4 Age: 8 and up Playing time: 45 minutes Designer: Leo Colovini Publisher: Rio Grande Games
Players: 2 Age: 8 and up Playing time: 30 - 60 minutes Designer: Richard Borg Publisher: Days of Wonder
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Included in this box you will find eight painted airplanes:... and the air rules needed to fly them from the Battle of Britain to the Battle of Midway, from the frigid air of Kursk to the balmy skies of Malta, and deep into Nazi territory. Also included in the pack is a complete compilation of all 64 official Memoir '44 scenarios published to date, including revisions to many of them - taking advantage of the numerous expansions now available for the game system. The Air Pack is further rounded off with a complete 120 cards deck describing every single terrain, special rules, troop type and nation introduced since the game's launch at the 60-year anniversary of D-Day.
This book is an expansion for the Memoir '44 boardgame. An original copy of Memoir '44 is required to play.
Players: 2 Age: 10 and up Playing time: 30 - 60 minutes Designer: Richard Borg Publisher: Days of Wonder
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